﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace FreeGoo.GameEngine.Tasks
{
    public class NeverCompleted : Task
    {
        public NeverCompleted(Engine engine)
            : base(engine)
        {
        }

        public override bool Completed()
        {
            return false;
        }
    }
}
